Best Build for Trailblazer Destruction

Trailblazer Destruction Physical Head
  • Stars: ★★★★★
  • Element: Physical Element Physical
  • Path: The Destruction The Destruction
  • Release: 1.0

The Physical Trailblazer is the character with which we will begin our adventure in Honkai Star Rail, and it is a character from the Destruction path, so it is quite specialized in the DPS role (characters who need to deal as much damage as possible).

It is true that it is by no means one of the best DPS characters, neither in comparison to other characters from the same path nor, of course, in general terms. However, until we obtain more powerful characters for that type of role, such as Imbibitor Lunae or Seele, we will have to make do with this one.

As is the case with most characters in this path, it can deal decent damage to both multiple targets (mainly up to 3 simultaneously) and individual enemies.

Trailblazer Physical Body

Base Stats

HP: 1203
ATK: 620
DEF: 461
Speed: 100

Trailblazer Physical DPS

Best Light Cones

Something Irreplaceable

Something Irreplaceable
HP: 1164
ATK: 582
DEF: 396

Increases the wearer's ATK by 24%. When the wearer defeats an enemy or is hit, immediately restores HP equal to 8% of the wearer's ATK. At the same time, the wearer's DMG is increased by 24% until the end of their next turn. This effect cannot stack and can only trigger 1 time per turn.

Increases the wearer's ATK by 28%. When the wearer defeats an enemy or is hit, immediately restores HP equal to 9% of the wearer's ATK. At the same time, the wearer's DMG is increased by 28% until the end of their next turn. This effect cannot stack and can only trigger 1 time per turn.

Increases the wearer's ATK by 32%. When the wearer defeats an enemy or is hit, immediately restores HP equal to 10% of the wearer's ATK. At the same time, the wearer's DMG is increased by 32% until the end of their next turn. This effect cannot stack and can only trigger 1 time per turn.

Increases the wearer's ATK by 36%. When the wearer defeats an enemy or is hit, immediately restores HP equal to 11% of the wearer's ATK. At the same time, the wearer's DMG is increased by 36% until the end of their next turn. This effect cannot stack and can only trigger 1 time per turn.

Increases the wearer's ATK by 40%. When the wearer defeats an enemy or is hit, immediately restores HP equal to 12% of the wearer's ATK. At the same time, the wearer's DMG is increased by 40% until the end of their next turn. This effect cannot stack and can only trigger 1 time per turn.

On the Fall of an Aeon

On the Fall on an Aeon
HP: 1058
ATK: 529
DEF: 396

Whenever the wearer attacks, their ATK is increased by 8% in this battle. This effect can stack up to 4 time(s). After a character inflicts Weakness Break on an enemy, the wearer's DMG increases by 12% for 2 turn(s).

Whenever the wearer attacks, their ATK is increased by 10% in this battle. This effect can stack up to 4 time(s). After a character inflicts Weakness Break on an enemy, the wearer's DMG increases by 15% for 2 turn(s).

Whenever the wearer attacks, their ATK is increased by 12% in this battle. This effect can stack up to 4 time(s). After a character inflicts Weakness Break on an enemy, the wearer's DMG increases by 18% for 2 turn(s).

Whenever the wearer attacks, their ATK is increased by 14% in this battle. This effect can stack up to 4 time(s). After a character inflicts Weakness Break on an enemy, the wearer's DMG increases by 21% for 2 turn(s).

Whenever the wearer attacks, their ATK is increased by 16% in this battle. This effect can stack up to 4 time(s). After a character inflicts Weakness Break on an enemy, the wearer's DMG increases by 24% for 2 turn(s).

The Moles Welcome You

The Moles Welcome You
HP: 1058
ATK: 476
DEF: 264

When the wearer uses Basic ATK, Skill, or Ultimate to attack enemies, the wearer gains one stack of Mischievous. Each stack increases the wearer's ATK by 12%.

When the wearer uses Basic ATK, Skill, or Ultimate to attack enemies, the wearer gains one stack of Mischievous. Each stack increases the wearer's ATK by 15%.

When the wearer uses Basic ATK, Skill, or Ultimate to attack enemies, the wearer gains one stack of Mischievous. Each stack increases the wearer's ATK by 18%.

When the wearer uses Basic ATK, Skill, or Ultimate to attack enemies, the wearer gains one stack of Mischievous. Each stack increases the wearer's ATK by 21%.

When the wearer uses Basic ATK, Skill, or Ultimate to attack enemies, the wearer gains one stack of Mischievous. Each stack increases the wearer's ATK by 24%.

Nowhere to Run

Nowhere to Run
HP: 952
ATK: 529
DEF: 264

+24% ATK.<br /> Restores health equal to 12% of ATK after defeating an enemy.

+30% ATK.<br /> Restores health equal to 15% of ATK after defeating an enemy.

+36% ATK.<br /> Restores health equal to 18% of ATK after defeating an enemy.

+42% ATK.<br /> Restores health equal to 21% of ATK after defeating an enemy.

+48% ATK.<br /> Restores health equal to 24% of ATK after defeating an enemy.

Under the Blue Sky

Under the Blue Sky
HP: 952
ATK: 476
DEF: 330

Increases the wearer's ATK by 16%. When the wearer defeats an enemy, the wearer's CRIT Rate increases by 12% for 3 turn(s).

Increases the wearer's ATK by 20%. When the wearer defeats an enemy, the wearer's CRIT Rate increases by 15% for 3 turn(s).

Increases the wearer's ATK by 24%. When the wearer defeats an enemy, the wearer's CRIT Rate increases by 18% for 3 turn(s).

Increases the wearer's ATK by 28%. When the wearer defeats an enemy, the wearer's CRIT Rate increases by 21% for 3 turn(s).

Increases the wearer's ATK by 32%. When the wearer defeats an enemy, the wearer's CRIT Rate increases by 24% for 3 turn(s).

Collapsing Sky

Collapsing Sky
HP: 846
ATK: 370
DEF: 198

+20% Basic ATK & Skill DMG.

+25% Basic ATK & Skill DMG.

+30% Basic ATK & Skill DMG.

+35% Basic ATK & Skill DMG.

+40% Basic ATK & Skill DMG.

Best Relics and Planar Ornaments

Primary Stats

BodyCRIT Rate
CRIT DMG
Relic Feet
FeetSpeed
Planar SpherePhysical DMG
Link RopeEnergy Regen Rate

Substats

CRIT Rate CRIT DMG ATK % HP % Speed

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