- Stars: ★★★★★
- Element: Fire
- Path: The Erudition
- Release: 1.0
Himeko is a character from the Path of Erudition, specializing in area-of-effect damage and notable for her powerful Follow-Up Attack.
She shines particularly in the Pure Fiction mode, arguably one of the best characters for this game mode. This is because she unleashes a potent area Follow-Up Attack each time three enemy weaknesses are broken (or just one from a powerful enemy). In Pure Fiction, Himeko unleashes a massive number of Follow-Up Attacks, decimating many foes.
Another positive aspect of this character is her Ultimate Skill, which also deals substantial area damage, making her a great asset in Pure Fiction. The only drawback is that she lacks relevance outside of this mode, so we recommend her exclusively for Pure Fiction; in fact, she's indispensable in that mode.
Base Stats
Himeko DPS
We'll focus on maximizing her damage output and, of course, on enhancing her performance to the fullest in Pure Fiction mode, as we've already discussed that this is where she truly shines.
Best Light Cones
Before Dawn
Increases the wearer's CRIT DMG by 36%. Increases the wearer's Skill and Ultimate DMG by 18%. After the wearer uses their Skill or Ultimate, they gain Somnus Corpus. Upon triggering a follow-up attack, Somnus Corpus will be consumed and the follow-up attack DMG increases by 48%.
Increases the wearer's CRIT DMG by 42%. Increases the wearer's Skill and Ultimate DMG by 21%. After the wearer uses their Skill or Ultimate, they gain Somnus Corpus. Upon triggering a follow-up attack, Somnus Corpus will be consumed and the follow-up attack DMG increases by 56%.
Increases the wearer's CRIT DMG by 48%. Increases the wearer's Skill and Ultimate DMG by 24%. After the wearer uses their Skill or Ultimate, they gain Somnus Corpus. Upon triggering a follow-up attack, Somnus Corpus will be consumed and the follow-up attack DMG increases by 64%.
Increases the wearer's CRIT DMG by 54%. Increases the wearer's Skill and Ultimate DMG by 27%. After the wearer uses their Skill or Ultimate, they gain Somnus Corpus. Upon triggering a follow-up attack, Somnus Corpus will be consumed and the follow-up attack DMG increases by 72%.
Increases the wearer's CRIT DMG by 60%. Increases the wearer's Skill and Ultimate DMG by 30%. After the wearer uses their Skill or Ultimate, they gain Somnus Corpus. Upon triggering a follow-up attack, Somnus Corpus will be consumed and the follow-up attack DMG increases by 80%.
Night on the Milky Way
For every enemy on the field, increases the wearer's ATK by 9.0%, up to 5 stacks. When an enemy is inflicted with Weakness Break, the DMG dealt by the wearer increases by 30% for 1 turn.
For every enemy on the field, increases the wearer's ATK by 10.5%, up to 5 stacks. When an enemy is inflicted with Weakness Break, the DMG dealt by the wearer increases by 35% for 1 turn.
For every enemy on the field, increases the wearer's ATK by 12.0%, up to 5 stacks. When an enemy is inflicted with Weakness Break, the DMG dealt by the wearer increases by 40% for 1 turn.
For every enemy on the field, increases the wearer's ATK by 13.5%, up to 5 stacks. When an enemy is inflicted with Weakness Break, the DMG dealt by the wearer increases by 45% for 1 turn.
For every enemy on the field, increases the wearer's ATK by 15.0%, up to 5 stacks. When an enemy is inflicted with Weakness Break, the DMG dealt by the wearer increases by 50% for 1 turn.
Eternal Calculus
Increases the wearer's ATK by 8%. After using an attack, for each enemy target hit, additionally increases ATK by 4%. This effect can stack 5 times and lasts until the next attack. If there are 3 or more enemy targets hit, this unit's SPD increases by 8%, lasting for 1 turn(s).
Increases the wearer's ATK by 9%. After using an attack, for each enemy target hit, additionally increases ATK by 5%. This effect can stack 5 times and lasts until the next attack. If there are 3 or more enemy targets hit, this unit's SPD increases by 10%, lasting for 1 turn(s).
Increases the wearer's ATK by 10%. After using an attack, for each enemy target hit, additionally increases ATK by 6%. This effect can stack 5 times and lasts until the next attack. If there are 3 or more enemy targets hit, this unit's SPD increases by 12%, lasting for 1 turn(s).
Increases the wearer's ATK by 11%. After using an attack, for each enemy target hit, additionally increases ATK by 7%. This effect can stack 5 times and lasts until the next attack. If there are 3 or more enemy targets hit, this unit's SPD increases by 14%, lasting for 1 turn(s).
Increases the wearer's ATK by 12%. After using an attack, for each enemy target hit, additionally increases ATK by 8%. This effect can stack 5 times and lasts until the next attack. If there are 3 or more enemy targets hit, this unit's SPD increases by 16%, lasting for 1 turn(s).
Today is Another Peaceful Day
+0.2% DMG for every point of Max Energy. Max 160 Energy.
+0.25% DMG for every point of Max Energy. Max 160 Energy.
+0.30% DMG for every point of Max Energy. Max 160 Energy.
+0.35% DMG for every point of Max Energy. Max 160 Energy.
+0.40% DMG for every point of Max Energy. Max 160 Energy.
The Seriousness of Breakfast
+12% DMG.<br /> +4% ATK after defeating an enemy. Max 3 stacks.
+15% DMG.<br /> +5% ATK after defeating an enemy. Max 3 stacks.
+18% DMG.<br /> +6% ATK after defeating an enemy. Max 3 stacks.
+21% DMG.<br /> +7% ATK after defeating an enemy. Max 3 stacks.
+24% DMG.<br /> +8% ATK after defeating an enemy. Max 3 stacks.
Geniuses’ Repose
+16% ATK.<br /> +24% CRIT DMG when wearer defeats an enemy for 3 turns.
+20% ATK.<br /> +30% CRIT DMG when wearer defeats an enemy for 3 turns.
+24% ATK.<br /> +36% CRIT DMG when wearer defeats an enemy for 3 turns.
+28% ATK.<br /> +42% CRIT DMG when wearer defeats an enemy for 3 turns.
+32% ATK.<br /> +48% CRIT DMG when wearer defeats an enemy for 3 turns.
The Day The Cosmos Fell
Increases the wearer's ATK by 16%. When the wearer uses an attack and at least 2 attacked enemies have the corresponding Weakness, the wearer's CRIT DMG increases by 20% for 2 turn(s).
Increases the wearer's ATK by 18%. When the wearer uses an attack and at least 2 attacked enemies have the corresponding Weakness, the wearer's CRIT DMG increases by 25% for 2 turn(s).
Increases the wearer's ATK by 20%. When the wearer uses an attack and at least 2 attacked enemies have the corresponding Weakness, the wearer's CRIT DMG increases by 30% for 2 turn(s).
Increases the wearer's ATK by 22%. When the wearer uses an attack and at least 2 attacked enemies have the corresponding Weakness, the wearer's CRIT DMG increases by 35% for 2 turn(s).
Increases the wearer's ATK by 24%. When the wearer uses an attack and at least 2 attacked enemies have the corresponding Weakness, the wearer's CRIT DMG increases by 40% for 2 turn(s).
Best Relics and Planar Ornaments
Relic Sets
The Ashblazing Grand Duke + Firesmith of Lava-Forging
Planar Ornaments
Primary Stats
CRIT DMG