Night on the Milky Way

Night on the Milky Way
  • Stars: ★★★★★
  • Path Type: The Erudition
  • Release: 1.0
  • Obtainable Via: Array

Night on the Milky Way is a 5-star Light Cone from the Erudition Path, and it's truly an intriguing Light Cone because all characters from this path can benefit greatly from its passive, making it a versatile and useful Cone.

This is due to its passive ability to increase our ATK for each enemy on the battlefield (up to a maximum of 5 enemies), and since Erudition characters specialize in Multi-Target attacks, it's incredibly beneficial.

It also provides a quite substantial damage bonus when causing a Weakness Break on an enemy. This is particularly interesting for characters from this path because, as they deal AoE (Area of Effect) damage, it's very likely that they will trigger Weakness Breaks on enemies.

Stats

Base HP
1164
Base ATK
582
Base DEF
396

For every enemy on the field, increases the wearer's ATK by 9.0%, up to 5 stacks. When an enemy is inflicted with Weakness Break, the DMG dealt by the wearer increases by 30% for 1 turn.

For every enemy on the field, increases the wearer's ATK by 10.5%, up to 5 stacks. When an enemy is inflicted with Weakness Break, the DMG dealt by the wearer increases by 35% for 1 turn.

For every enemy on the field, increases the wearer's ATK by 12.0%, up to 5 stacks. When an enemy is inflicted with Weakness Break, the DMG dealt by the wearer increases by 40% for 1 turn.

For every enemy on the field, increases the wearer's ATK by 13.5%, up to 5 stacks. When an enemy is inflicted with Weakness Break, the DMG dealt by the wearer increases by 45% for 1 turn.

For every enemy on the field, increases the wearer's ATK by 15.0%, up to 5 stacks. When an enemy is inflicted with Weakness Break, the DMG dealt by the wearer increases by 50% for 1 turn.