Best Build for Blade

Blade Head
  • Stars: ★★★★★
  • Element: Wind Element Wind
  • Path: The Destruction The Destruction
  • Release: 1.1

Blade is a 5-star Wind DPS character in Honkai Star Rail, known for his excellent damage output in both Single Target and Multi Target scenarios. One of the things that sets him apart from other characters in the Path of Destruction is the fact that he benefits more from HP% than ATK%, unlike most other characters in the Path.

His gameplay style is interesting because it involves gradually reducing his own HP to gain enhancements, and he also has the ability to self-heal. The key to playing Blade effectively is to take calculated risks to maximize his damage output while finding a balance to ensure he doesn’t end up defeated, as there’s no DPS that does less damage than one lying on the ground.

Blade Body

Base Stats

HP: 1358
ATK: 543
DEF: 485
Speed: 97

Blade DPS

A fairly standard build for a character specialized in DPS, with the caveat that in the case of Blade, health benefits much more than Attack. Keep in mind that Blade also has a very powerful Follow-up Attack and he benefits from losing health or being hit.

Best Light Cones

The Unreachable Side

The Unreachable Side
HP: 1270
ATK: 582
DEF: 330

+18% CRIT Rate & HP%.<br /> +24% DMG after being attacked or after HP in consumed. This effect is dispelled after dealing an attack.

+21% CRIT Rate & HP%.<br /> +28% DMG after being attacked or after HP in consumed. This effect is dispelled after dealing an attack.

+24% CRIT Rate & HP%.<br /> +32% DMG after being attacked or after HP in consumed. This effect is dispelled after dealing an attack.

+27% CRIT Rate & HP%.<br /> +32% DMG after being attacked or after HP in consumed. This effect is dispelled after dealing an attack.

+30% CRIT Rate & HP%.<br /> +40% DMG after being attacked or after HP in consumed. This effect is dispelled after dealing an attack.

A Secret Vow

A Secret Vow
HP: 1058
ATK: 476
DEF: 264

+20% DMG.<br /> +20% DMG if wearer attacks an enemy whose health is lower in % than his own.

+25% DMG.<br /> +25% DMG if wearer attacks an enemy whose health is lower in % than his own.

+30% DMG.<br /> +30% DMG if wearer attacks an enemy whose health is lower in % than his own.

+35% DMG.<br /> +35% DMG if wearer attacks an enemy whose health is lower in % than his own.

+40% DMG.<br /> +40% DMG if wearer attacks an enemy whose health is lower in % than his own.

Flames Afar

Flames Afar
HP: 1058
ATK: 476
DEF: 265

When the HP lost by the wearer during a single attack exceeds 25% of their Max HP, or if the HP they consume is greater than 25% of their Max HP, then immediately heals them for 15% of their Max HP while also increasing the DMG they deal by 25% for 2 turn(s). This effect can only be triggered once every 3 turn(s).

When the HP lost by the wearer during a single attack exceeds 25% of their Max HP, or if the HP they consume is greater than 25% of their Max HP, then immediately heals them for 15% of their Max HP while also increasing the DMG they deal by 31.5% for 2 turn(s). This effect can only be triggered once every 3 turn(s).

When the HP lost by the wearer during a single attack exceeds 25% of their Max HP, or if the HP they consume is greater than 25% of their Max HP, then immediately heals them for 15% of their Max HP while also increasing the DMG they deal by 37.5% for 2 turn(s). This effect can only be triggered once every 3 turn(s).

When the HP lost by the wearer during a single attack exceeds 25% of their Max HP, or if the HP they consume is greater than 25% of their Max HP, then immediately heals them for 15% of their Max HP while also increasing the DMG they deal by 43.75% for 2 turn(s). This effect can only be triggered once every 3 turn(s).

When the HP lost by the wearer during a single attack exceeds 25% of their Max HP, or if the HP they consume is greater than 25% of their Max HP, then immediately heals them for 15% of their Max HP while also increasing the DMG they deal by 50% for 2 turn(s). This effect can only be triggered once every 3 turn(s).

Best Relics and Planar Ornaments

Primary Stats

BodyCRIT Rate
CRIT DMG
Relic Feet
FeetSpeed
Planar SphereWind DMG
Link RopeHP %

Substats

CRIT Rate CRIT DMG HP HP % Speed

Best Teams