Best Build for Clara

Clara Head
  • Stars: ★★★★★
  • Element: Physical Element Physical
  • Path: The Destruction The Destruction
  • Release: 1.0

Clara is a 5-star Physical DPS character in Honkai Star Rail who delivers impressive damage, primarily thanks to the assistance of Svarog, who ends up being the one truly dishing out the punches.

She is a very unique character since her primary source of damage comes from the counterattacks that Svarog will perform when someone dares to strike his favorite human. Ironically, this means we're very interested in having enemies focus their attacks on Clara, as it allows us to execute more counterattacks.

Fortunately, for both her and us, she is a character with decent durability for a DPS, thanks to the protection provided by Svarog. However, it will still be essential for her to be well-supported by her teammates, either through Healers or Tanks.

Clara Body

Base Stats

HP: 1242
ATK: 737
DEF: 485
Speed: 90

Clara DPS

Best Light Cones

Something Irreplaceable

Something Irreplaceable
HP: 1164
ATK: 582
DEF: 396

+24% ATK.<br /> Restores HP equal to 8% of ATK & +24% DMG until the next turn after defeating an enemy or being hitted.

+28% ATK.<br /> Restores HP equal to 9% of ATK & +28% DMG until the next turn after hit or being hitted.

+32% ATK.<br /> Restores HP equal to 10% of ATK & +32% DMG until the next turn after hit or being hitted.

+36% ATK.<br /> Restores HP equal to 11% of ATK & +36% DMG until the next turn after hit or being hitted.

+40% ATK.<br /> Restores HP equal to 12% of ATK & +40% DMG until the next turn after hit or being hitted.

On the Fall of an Aeon

On the Fall on an Aeon
HP: 1058
ATK: 529
DEF: 396

Whenever the wearer attacks, their ATK is increased by 8% in this battle. This effect can stack up to 4 time(s). After a character inflicts Weakness Break on an enemy, the wearer's DMG increases by 12% for 2 turn(s).

Whenever the wearer attacks, their ATK is increased by 10% in this battle. This effect can stack up to 4 time(s). After a character inflicts Weakness Break on an enemy, the wearer's DMG increases by 15% for 2 turn(s).

Whenever the wearer attacks, their ATK is increased by 12% in this battle. This effect can stack up to 4 time(s). After a character inflicts Weakness Break on an enemy, the wearer's DMG increases by 18% for 2 turn(s).

Whenever the wearer attacks, their ATK is increased by 14% in this battle. This effect can stack up to 4 time(s). After a character inflicts Weakness Break on an enemy, the wearer's DMG increases by 21% for 2 turn(s).

Whenever the wearer attacks, their ATK is increased by 16% in this battle. This effect can stack up to 4 time(s). After a character inflicts Weakness Break on an enemy, the wearer's DMG increases by 24% for 2 turn(s).

The Unreachable Side

The Unreachable Side
HP: 1270
ATK: 582
DEF: 330

+18% CRIT Rate & HP%.<br /> +24% DMG after being attacked or after HP in consumed. This effect is dispelled after dealing an attack.

+21% CRIT Rate & HP%.<br /> +28% DMG after being attacked or after HP in consumed. This effect is dispelled after dealing an attack.

+24% CRIT Rate & HP%.<br /> +32% DMG after being attacked or after HP in consumed. This effect is dispelled after dealing an attack.

+27% CRIT Rate & HP%.<br /> +32% DMG after being attacked or after HP in consumed. This effect is dispelled after dealing an attack.

+30% CRIT Rate & HP%.<br /> +40% DMG after being attacked or after HP in consumed. This effect is dispelled after dealing an attack.

Flames Afar

Flames Afar
HP: 1058
ATK: 476
DEF: 265

When the HP lost by the wearer during a single attack exceeds 25% of their Max HP, or if the HP they consume is greater than 25% of their Max HP, then immediately heals them for 15% of their Max HP while also increasing the DMG they deal by 25% for 2 turn(s). This effect can only be triggered once every 3 turn(s).

When the HP lost by the wearer during a single attack exceeds 25% of their Max HP, or if the HP they consume is greater than 25% of their Max HP, then immediately heals them for 15% of their Max HP while also increasing the DMG they deal by 31.5% for 2 turn(s). This effect can only be triggered once every 3 turn(s).

When the HP lost by the wearer during a single attack exceeds 25% of their Max HP, or if the HP they consume is greater than 25% of their Max HP, then immediately heals them for 15% of their Max HP while also increasing the DMG they deal by 37.5% for 2 turn(s). This effect can only be triggered once every 3 turn(s).

When the HP lost by the wearer during a single attack exceeds 25% of their Max HP, or if the HP they consume is greater than 25% of their Max HP, then immediately heals them for 15% of their Max HP while also increasing the DMG they deal by 43.75% for 2 turn(s). This effect can only be triggered once every 3 turn(s).

When the HP lost by the wearer during a single attack exceeds 25% of their Max HP, or if the HP they consume is greater than 25% of their Max HP, then immediately heals them for 15% of their Max HP while also increasing the DMG they deal by 50% for 2 turn(s). This effect can only be triggered once every 3 turn(s).

A Secret Vow

A Secret Vow
HP: 1058
ATK: 476
DEF: 264

+20% DMG.<br /> +20% DMG if wearer attacks an enemy whose health is lower in % than his own.

+25% DMG.<br /> +25% DMG if wearer attacks an enemy whose health is lower in % than his own.

+30% DMG.<br /> +30% DMG if wearer attacks an enemy whose health is lower in % than his own.

+35% DMG.<br /> +35% DMG if wearer attacks an enemy whose health is lower in % than his own.

+40% DMG.<br /> +40% DMG if wearer attacks an enemy whose health is lower in % than his own.

Under the Blue Sky

Under the Blue Sky
HP: 952
ATK: 476
DEF: 330

+16% ATK.<br /> +12% CRIT Rate after defeating an enemy for 3 turns.

+20% ATK.<br /> +15% CRIT Rate after defeating an enemy for 3 turns.

+24% ATK.<br /> +18% CRIT Rate after defeating an enemy for 3 turns.

+28% ATK.<br /> +21% CRIT Rate after defeating an enemy for 3 turns.

+32% ATK.<br /> +24% CRIT Rate after defeating an enemy for 3 turns.

Best Relics and Planar Ornaments

Primary Stats

BodyCRIT Rate
CRIT DMG
Relic Feet
FeetATK %
Planar SpherePhysical DMG
Link RopeATK %
Energy Regen Rate

Substats

CRIT Rate CRIT DMG ATK % Speed Effect HIT Rate Break Effect

Best Teams