Best Build for Fischl

  • Stars: ★★★★
  • Element: Electro Electro
  • Weapon: Bow Bow
  • Region: Mondstadt
  • Birthday: 27 May
  • Release: 1.0

Fischl is a tremendous character due to his good energy generation and his good passive damage (although Single Target) off the field, in C6 he greatly improves performance since he'll apply a massive amount of Electro, becoming the best Electro Enabler in the game. He especially stands out as Support DPS in Taser and Dendro compositions; as Main DPS he isn't as viable.

Fischl

Base Stats

HP: 9189
ATK: 244
DEF: 594
Special Stat: +24% ATK

Fischl Support DPS

In this build of Fischl, the key is maximizing Oz's damage as it's an incredible passive and off-field damage source. You can focus her more on pure damage or give it a touch more Support with the Tenacity of the Millelith set, I prefer the latter option, but the former is also very valid.

Recommended Skill Lvl & Constellations

Best Weapons

Elegy for the End

Elegy for the End
Base ATK: 608
Primary Stat: +55.1% ER

+60 EM
While damaging opponents with ES or EB you'll gain a mark (once every 0.2s). When you possess 4 marks all party members gain +100 EM and +20% ATK for 20s.

+75 EM
While damaging opponents with ES or EB you'll gain a mark (once every 0.2s). When you possess 4 marks all party members gain +100 EM and +25% ATK for 20s.

+90 EM
While damaging opponents with ES or EB you'll gain a mark (once every 0.2s). When you possess 4 marks all party members gain +100 EM and +30% ATK for 20s.

+105 EM
While damaging opponents with ES or EB you'll gain a mark (once every 0.2s). When you possess 4 marks all party members gain +100 EM and +35% ATK for 20s.

+120 EM
While damaging opponents with ES or EB you'll gain a mark (once every 0.2s). When you possess 4 marks all party members gain +100 EM and +40% ATK for 20s.

Aqua Simulacra

Aqua Simulacra
Base ATK: 542
Primary Stat: 88.2% CRIT DMG

+16% HP.
+20% DMG to the character if there are enemies nearby, can be activated when not in camp.

+20% HP.
+25% DMG to the character if there are enemies nearby, can be activated when not in camp.

+24% HP.
+30% DMG to the character if there are enemies nearby, can be activated when not in camp.

+28% HP.
+35% DMG to the character if there are enemies nearby, can be activated when not in camp.

+32% HP.
+40% DMG to the character if there are enemies nearby, can be activated when not in camp.

The Stringless

The Stringless
Base ATK: 510
Primary Stat: 165 EM

+24% ES and EB DMG

+30% ES and EB DMG

+36% ES and EB DMG

+42% ES and EB DMG

+48% ES and EB DMG

Skyward Harp

Skyward Harp
Base ATK: 674
Primary Stat: +22.1% CRIT %

+20% CRIT DMG.
60% chance after hitting an enemy to deal an AoE attack that deals Physical DMG as 125% ATK. Once every 4s.

+25% CRIT DMG.
70% chance after hitting an enemy to deal an AoE attack that deals Physical DMG as 125% ATK. Once every 3.5s.

+30% CRIT DMG.
80% chance after hitting an enemy to deal an AoE attack that deals Physical DMG as 125% ATK. Once every 3s.

+35% CRIT DMG.
90% chance after hitting an enemy to deal an AoE attack that deals Physical DMG as 125% ATK. Once every 2.5s.

+40% CRIT DMG.
100% chance after hitting an enemy to deal an AoE attack that deals Physical DMG as 125% ATK. Once every 2s.

Alley Hunter

Alley Hunter
Base ATK: 565
Primary Stat: 27.6% ATK %

+2% DMG every second (max 20% DMG) while character is not in the field. If character is on field will start to loose the bonus after 4s (-2% DMG every second until 0% DMG Bonus).

+2.5% DMG every second (max 25% DMG) while character is not in the field. If character is on field will start to loose the bonus after 4s (-2% DMG every second until 0% DMG Bonus).

+3% DMG every second (max 30% DMG) while character is not in the field. If character is on field will start to loose the bonus after 4s (-2% DMG every second until 0% DMG Bonus).

+3.5% DMG every second (max 35% DMG) while character is not in the field. If character is on field will start to loose the bonus after 4s (-2% DMG every second until 0% DMG Bonus).

+4% DMG every second (max 40% DMG) while character is not in the field. If character is on field will start to loose the bonus after 4s (-2% DMG every second until 0% DMG Bonus).

Windblume Ode

Windblume Ode
Base ATK: 510
Primary Stat: +165 EM

+16% ATK for 6s after using ES

+20% ATK for 6s after using ES

+24% ATK for 6s after using ES

+28% ATK for 6s after using ES

+32% ATK for 6s after using ES

Best Artifacts

Artifact Sets

Primary Stats

Sands of Eon
SandsATK %
Goblet of Eonothem
GobletElectro DMG %
Circlet of Logos
CircletCRIT %
CRIT DMG

Substats

CRIT % CRIT DMG ATK ATK % EM

Best Teams

Fischl Main DPS

For Fischl's Main DPS Build we'll focus above all on improving her physical damage since in this case it'll be her main source of damage. Fischl is also one of the few characters that can take advantage of the Pale Flame set well.

Recommended Skill Lvl & Constellations

Best Weapons

Mitternachts Waltz

Mitternachts Waltz
Base ATK: 510
Primary Stat: +51.7% Physical DMG

+20% ES DMG after hitting an opponent with NA.
+20% NA DMG after hitting an opponent with ES.

+25% ES DMG after hitting an opponent with NA.
+25% NA DMG after hitting an opponent with ES.

+30% ES DMG after hitting an opponent with NA.
+30% NA DMG after hitting an opponent with ES.

+35% ES DMG after hitting an opponent with NA.
+35% NA DMG after hitting an opponent with ES.

+40% ES DMG after hitting an opponent with NA.
+40% NA DMG after hitting an opponent with ES.

Thundering Pulse

Thundering Pulse
Base ATK: 608
Primary Stat: 66.2% CRIT DMG

+20% ATK
+12/24/40% NA DMG Depending in number of stacks (independent).
1 stack for damaging with NA for 5s. 1 stack for casting ES for 10s. 1 stack if energy is not at 100%.

+25% ATK
+15/30/50% NA DMG Depending in number of stacks (independent).
1 stack for damaging with NA for 5s. 1 stack for casting ES for 10s. 1 stack if energy is not at 100%.

+30% ATK
+18/36/60% NA DMG Depending in number of stacks (independent).
1 stack for damaging with NA for 5s. 1 stack for casting ES for 10s. 1 stack if energy is not at 100%.

+35% ATK
+21/42/70% NA DMG Depending in number of stacks (independent).
1 stack for damaging with NA for 5s. 1 stack for casting ES for 10s. 1 stack if energy is not at 100%.

+40% ATK
+24/48/80% NA DMG Depending in number of stacks (independent).
1 stack for damaging with NA for 5s. 1 stack for casting ES for 10s. 1 stack if energy is not at 100%.

Rust

Rust
Base ATK: 485
Primary Stat: 41.3% ATK %

+40% NA DMG
-10% CA DMG

+50% NA DMG
-10% CA DMG

+60% NA DMG
-10% CA DMG

+70% NA DMG
-10% CA DMG

+80% NA DMG
-10% CA DMG

Best Artifacts

Artifact Sets

Primary Stats

Sands of Eon
SandsATK %
Goblet of Eonothem
GobletPhysical DMG %
Circlet of Logos
CircletCRIT %
CRIT DMG

Substats

CRIT % CRIT DMG ATK % EM

Best Teams

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