Best Build for Ganyu

  • Stars: ★★★★★
  • Element: Cryo Cryo
  • Weapon: Bow Bow
  • Region: Liyue
  • Birthday: 02 December
  • Release: 1.2

Ganyu is an amazing character and one of the few that can afford to say that he can be a Top Tier character in both the Main DPS and Support DPS roles. He's usually used in Permafrost compositions fulfilling either of the two roles (according to your preference) or also in Melted compositions, but in these he has to be the Main DPS to be able to deal brutal damage with his Charged Attacks.

Ganyu

Base Stats

HP: 9797
ATK: 335
DEF: 630
Special Stat: +38.4% CRIT DMG

Ganyu Main & Support DPS Permafrost

Ganyu is a character with very good damage both in the role of Main DPS and in that of Support DPS and unlike many other characters, we can achieve incredible results using the same build so that we can use her in one role or another depending on our needs without having to change anything in her set. This as long as we use her in Permafrost compositions, the Build for Melt is different and you have it below.

Recommended Skill Lvl & Constellations

Best Weapons

The First Great Magic

The First Great Magic
Base ATK: 608
Primary Stat: +66.2% CRIT DMG

+16% Charged Attack DMG.
+16% ATK for every team member who shares element with wearer.
+4%/7%/10% Movement Speed for another element team members.

+20% Charged Attack DMG.
+20% ATK for every team member who shares element with wearer.
+6%/9%/12% fMovement Speed or another element team members.

+24% Charged Attack DMG.
+24% ATK for every team member who shares element with wearer.
+8%/11%/14% Movement Speed for another element team members.

+28% Charged Attack DMG.
+28% ATK for every team member who shares element with wearer.
+10%/13%/16% Movement Speed for another element team members.

+32% Charged Attack DMG.
+32% ATK for every team member who shares element with wearer.
+12%/15%/18% Movement Speed for another element team members.

Amos’ Bow

Amos' Bow
Base ATK: 608
Primary Stat: 49.6% ATK %

+12% NA & CA DMG.
+8% DMG for every 0.1s the arrow is in the air after NA & CA, can stack 5 times.

+15% NA & CA DMG.
+10% DMG for every 0.1s the arrow is in the air after NA & CA, can stack 5 times.

+18% NA & CA DMG.
+12% DMG for every 0.1s the arrow is in the air after NA & CA, can stack 5 times.

+21% NA & CA DMG.
+14% DMG for every 0.1s the arrow is in the air after NA & CA, can stack 5 times.

+24% NA & CA DMG.
+16% DMG for every 0.1s the arrow is in the air after NA & CA, can stack 5 times.

Skyward Harp

Skyward Harp
Base ATK: 674
Primary Stat: +22.1% CRIT %

+20% CRIT DMG.
60% chance after hitting an enemy to deal an AoE attack that deals Physical DMG as 125% ATK. Once every 4s.

+25% CRIT DMG.
70% chance after hitting an enemy to deal an AoE attack that deals Physical DMG as 125% ATK. Once every 3.5s.

+30% CRIT DMG.
80% chance after hitting an enemy to deal an AoE attack that deals Physical DMG as 125% ATK. Once every 3s.

+35% CRIT DMG.
90% chance after hitting an enemy to deal an AoE attack that deals Physical DMG as 125% ATK. Once every 2.5s.

+40% CRIT DMG.
100% chance after hitting an enemy to deal an AoE attack that deals Physical DMG as 125% ATK. Once every 2s.

Blackcliff Warbow

Blackcliff Warbow
Base ATK: 565
Primary Stat: 36.8% CRIT DMG

+12% ATK for 30s after defeating an enemy. Max 3 stacks, every stack is independent from the others.

+15% ATK for 30s after defeating an enemy. Max 3 stacks, every stack is independent from the others.

+18% ATK for 30s after defeating an enemy. Max 3 stacks, every stack is independent from the others.

+21% ATK for 30s after defeating an enemy. Max 3 stacks, every stack is independent from the others.

+24% ATK for 30s after defeating an enemy. Max 3 stacks, every stack is independent from the others.

Prototype Crescent

Prototype Crescent
Base ATK: 510
Primary Stat: 41.3% ATK %

+36% ATK for 10s after hitting a weak point from an enemy with CA.

+45% ATK for 10s after hitting a weak point from an enemy with CA.

+54% ATK for 10s after hitting a weak point from an enemy with CA.

+63% ATK for 10s after hitting a weak point from an enemy with CA.

+72% ATK for 10s after hitting a weak point from an enemy with CA.

Best Artifacts

Artifact Sets

Primary Stats

Sands of Eon
SandsATK %
Goblet of Eonothem
GobletCryo DMG %
Circlet of Logos
CircletCRIT DMG

Substats

CRIT % CRIT DMG ATK % ER

Best Teams

Ganyu Main DPS Melt

In this Build Ganyu must be the Main DPS of the team and here her configuration changes a lot since we'll use her in teams with Pyro, Anemo or Dendro characters. In addition, in this type of equipment, Elemental Mastery will be very relevant, a statistic that in Permafrost compositions is practically useless.

Recommended Skill Lvl & Constellations

Best Weapons

Hunter’s Path

Hunter's Path
Base ATK: 542
Primary Stat: 44.1% CRIT %

+12% Elemental DMG.
Increases CA DMG by 160% of EM for 10s or for 12 CA after hitting with CA and once every 12s.

+15% Elemental DMG.
Increases CA DMG by 200% of EM for 10s or for 12 CA after hitting with CA and once every 12s.

+18% Elemental DMG.
Increases CA DMG by 240% of EM for 10s or for 12 CA after hitting with CA and once every 12s.

+21% Elemental DMG.
Increases CA DMG by 280% of EM for 10s or for 12 CA after hitting with CA and once every 12s.

+24% Elemental DMG.
Increases CA DMG by 320% of EM for 10s or for 12 CA after hitting with CA and once every 12s.

The First Great Magic

The First Great Magic
Base ATK: 608
Primary Stat: +66.2% CRIT DMG

+16% Charged Attack DMG.
+16% ATK for every team member who shares element with wearer.
+4%/7%/10% Movement Speed for another element team members.

+20% Charged Attack DMG.
+20% ATK for every team member who shares element with wearer.
+6%/9%/12% fMovement Speed or another element team members.

+24% Charged Attack DMG.
+24% ATK for every team member who shares element with wearer.
+8%/11%/14% Movement Speed for another element team members.

+28% Charged Attack DMG.
+28% ATK for every team member who shares element with wearer.
+10%/13%/16% Movement Speed for another element team members.

+32% Charged Attack DMG.
+32% ATK for every team member who shares element with wearer.
+12%/15%/18% Movement Speed for another element team members.

Amos’ Bow

Amos' Bow
Base ATK: 608
Primary Stat: 49.6% ATK %

+12% NA & CA DMG.
+8% DMG for every 0.1s the arrow is in the air after NA & CA, can stack 5 times.

+15% NA & CA DMG.
+10% DMG for every 0.1s the arrow is in the air after NA & CA, can stack 5 times.

+18% NA & CA DMG.
+12% DMG for every 0.1s the arrow is in the air after NA & CA, can stack 5 times.

+21% NA & CA DMG.
+14% DMG for every 0.1s the arrow is in the air after NA & CA, can stack 5 times.

+24% NA & CA DMG.
+16% DMG for every 0.1s the arrow is in the air after NA & CA, can stack 5 times.

Skyward Harp

Skyward Harp
Base ATK: 674
Primary Stat: +22.1% CRIT %

+20% CRIT DMG.
60% chance after hitting an enemy to deal an AoE attack that deals Physical DMG as 125% ATK. Once every 4s.

+25% CRIT DMG.
70% chance after hitting an enemy to deal an AoE attack that deals Physical DMG as 125% ATK. Once every 3.5s.

+30% CRIT DMG.
80% chance after hitting an enemy to deal an AoE attack that deals Physical DMG as 125% ATK. Once every 3s.

+35% CRIT DMG.
90% chance after hitting an enemy to deal an AoE attack that deals Physical DMG as 125% ATK. Once every 2.5s.

+40% CRIT DMG.
100% chance after hitting an enemy to deal an AoE attack that deals Physical DMG as 125% ATK. Once every 2s.

Hamayumi

Hanayumi
Base ATK: 454
Primary Stat: 55.1% ATK %

+16% NA DMG and +12% CA DMG. This bonus is increased by 100% if energy is at 100%.

+20% NA DMG and +15% CA DMG. This bonus is increased by 100% if energy is at 100%.

+24% NA DMG and +18% CA DMG. This bonus is increased by 100% if energy is at 100%.

+28% NA DMG and +21% CA DMG. This bonus is increased by 100% if energy is at 100%.

+32% NA DMG and +24% CA DMG. This bonus is increased by 100% if energy is at 100%.

Scion of the Blazing Sun

Scion of the Blazing Sun
Base ATK: 565
Primary Stat: +18.4% CRIT %

After hitting an enemy with Charged Attack, a Sunfire Arrow will fall to them dealing 60% ATK as DMG and wearer will do +28% Charged Attack DMG to this enemy for 10s.

After hitting an enemy with Charged Attack, a Sunfire Arrow will fall to them dealing 75% ATK as DMG and wearer will do +35% Charged Attack DMG to this enemy for 10s.

After hitting an enemy with Charged Attack, a Sunfire Arrow will fall to them dealing 90% ATK as DMG and wearer will do +42% Charged Attack DMG to this enemy for 10s.

After hitting an enemy with Charged Attack, a Sunfire Arrow will fall to them dealing 105% ATK as DMG and wearer will do +49% Charged Attack DMG to this enemy for 10s.

After hitting an enemy with Charged Attack, a Sunfire Arrow will fall to them dealing 120% ATK as DMG and wearer will do +56% Charged Attack DMG to this enemy for 10s.

The Viridescent Hunt

The Viridescent Hunt
Base ATK: 510
Primary Stat: 27.6% CRIT %

50% chance on hit to deal 40% ATK as DMG (physical) for 6s every 0.5s with a Whirlwind that attracts enemies. Once every 14s.

50% chance on hit to deal 50% ATK as DMG (physical) for 6s every 0.5s with a Whirlwind that attracts enemies. Once every 14s.

50% chance on hit to deal 60% ATK as DMG (physical) for 6s every 0.5s with a Whirlwind that attracts enemies. Once every 14s.

50% chance on hit to deal 70% ATK as DMG (physical) for 6s every 0.5s with a Whirlwind that attracts enemies. Once every 14s.

50% chance on hit to deal 80% ATK as DMG (physical) for 6s every 0.5s with a Whirlwind that attracts enemies. Once every 14s.

Windblume Ode

Windblume Ode
Base ATK: 510
Primary Stat: +165 EM

+16% ATK for 6s after using ES

+20% ATK for 6s after using ES

+24% ATK for 6s after using ES

+28% ATK for 6s after using ES

+32% ATK for 6s after using ES

Best Artifacts

Artifact Sets

Primary Stats

Sands of Eon
SandsATK %
EM
Goblet of Eonothem
GobletCryo DMG %
Circlet of Logos
CircletCRIT %
CRIT DMG

Substats

CRIT % CRIT DMG ATK % EM ER

Best Teams

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