**Stars:**★★★★★**Element:**Electro**Weapon:**Polearm**Region:**Inazuma**Birthday:**26 June**Release:**2.1

**Shogun Raiden** is one of the most powerful and recommended characters in Genshin Impact since she has great damage as Main DPS and also provides great support to her team through damage increases and energy generation (she's a very good battery). She can also be used as a Support DPS in physical compositions to activate Superconductor and we even have a very interesting variant for Dendro compositions based on Elemental Mastery. In all variants she has a phenomenal performance, although we prefer her as a Main DPS.

## Base Stats

## Shogun Raiden Main DPS

Shogun Raiden's standard Build and the most effective, is devastating **due to her damage and the high support she'll give your team**. We'll mainly be looking to maximize her damage, but also the energy generation she brings to her teammates. We must also pair her with characters with powerful Elemental Bursts to get the most out of her.

### Recommended Skill Lvl & Constellations

### Best Weapons

Engulfing Lightning

ATK is increased by 28% ER over the base of 100%. 80% ATK max.<br /> +30% ER for 12s after using EB.

ATK is increased by 35% ER over the base of 100%. 90% ATK max.<br /> +35% ER for 12s after using EB.

ATK is increased by 42% ER over the base of 100%. 100% ATK max.<br /> +40% ER for 12s after using EB.

ATK is increased by 49% ER over the base of 100%. 110% ATK max.<br /> +45% ER for 12s after using EB.

ATK is increased by 56% ER over the base of 100%. 120% ATK max.<br /> +50% ER for 12s after using EB.

The Catch

+16% EB DMG<br /> +6% EB CRIT Rate

+20% EB DMG<br /> +7.5% EB CRIT Rate

+24% EB DMG<br /> +9% EB CRIT Rate

+28% EB DMG<br /> +10.5% EB CRIT Rate

+32% EB DMG<br /> +12% EB CRIT Rate

Skyward Spine

+8% CRIT RATE & +12% ATK SPD<br /> 40% chance of NA & CA to do DMG as 40% of ATK in a small AoE once every 2s.

+10% CRIT RATE & +12% ATK SPD<br /> 55% chance of NA & CA to do DMG as 40% of ATK in a small AoE once every 2s.

+12% CRIT RATE & +12% ATK SPD<br /> 70% chance of NA & CA to do DMG as 40% of ATK in a small AoE once every 2s.

+14% CRIT RATE & +12% ATK SPD<br /> 85% chance of NA & CA to do DMG as 40% of ATK in a small AoE once every 2s.

+16% CRIT RATE & +12% ATK SPD<br /> 100% chance of NA & CA to do DMG as 40% of ATK in a small AoE once every 2s.

Staff of Homa

HP increased by 20%. Additionally, provides an ATK Bonus based on 0.8% of the wielder's Max HP. When the wielder's HP is less than 50%, this ATK bonus is increased by an additional 1% of Max HP.

HP increased by 25%. Additionally, provides an ATK Bonus based on 1% of the wielder's Max HP. When the wielder's HP is less than 50%, this ATK bonus is increased by an additional 1.2% of Max HP.

HP increased by 30%. Additionally, provides an ATK Bonus based on 1.2% of the wielder's Max HP. When the wielder's HP is less than 50%, this ATK bonus is increased by an additional 1.4% of Max HP.

HP increased by 35%. Additionally, provides an ATK Bonus based on 1.4% of the wielder's Max HP. When the wielder's HP is less than 50%, this ATK bonus is increased by an additional 1.6% of Max HP.

HP increased by 40%. Additionally, provides an ATK Bonus based on 1.6% of the wielder's Max HP. When the wielder's HP is less than 50%, this ATK bonus is increased by an additional 1.8% of Max HP.

Primordial Jade Winged-Spear

On hit, increases ATK by 3.2% for 6s. Max 7 stacks. This effect can only occur once every 0.3s. While in possession of the maximum possible stacks, DMG dealt is increased by 12%.

On hit, increases ATK by 3.9% for 6s. Max 7 stacks. This effect can only occur once every 0.3s. While in possession of the maximum possible stacks, DMG dealt is increased by 15%.

On hit, increases ATK by 4.6% for 6s. Max 7 stacks. This effect can only occur once every 0.3s. While in possession of the maximum possible stacks, DMG dealt is increased by 18%.

On hit, increases ATK by 5.3% for 6s. Max 7 stacks. This effect can only occur once every 0.3s. While in possession of the maximum possible stacks, DMG dealt is increased by 21%.

On hit, increases ATK by 6.0% for 6s. Max 7 stacks. This effect can only occur once every 0.3s. While in possession of the maximum possible stacks, DMG dealt is increased by 24%.

Deathmatch

If there are at least 2 opponents nearby, ATK is increased by 16% and DEF is increased by 16%. If there are fewer than 2 opponents nearby, ATK is increased by 24%.

If there are at least 2 opponents nearby, ATK is increased by 20% and DEF is increased by 20%. If there are fewer than 2 opponents nearby, ATK is increased by 30%.

If there are at least 2 opponents nearby, ATK is increased by 24% and DEF is increased by 24%. If there are fewer than 2 opponents nearby, ATK is increased by 36%.

If there are at least 2 opponents nearby, ATK is increased by 28% and DEF is increased by 28%. If there are fewer than 2 opponents nearby, ATK is increased by 42%.

If there are at least 2 opponents nearby, ATK is increased by 32% and DEF is increased by 32%. If there are fewer than 2 opponents nearby, ATK is increased by 48%.

### Best Artifacts

#### Artifact Sets

#### Primary Stats

CRIT DMG

#### Substats

### Best Teams

## Shogun Raiden EM for Dendro Teams

A somewhat niche Raiden build, but quite popular. She won't be the Main DPS and we'll ignore her Elemental Burst, what we mainly want in this build is her constant and passive application of Electro through her Elemental Ability and **all the Elemental Mastery possible** to spam Elemental Reactions.

### Recommended Skill Lvl & Constellations

### Best Weapons

Dragon’s Bane

+20% DMG to enemies affected by Pyro or Hydro.

+24% DMG to enemies affected by Pyro or Hydro.

+28% DMG to enemies affected by Pyro or Hydro.

+32% DMG to enemies affected by Pyro or Hydro.

+36% DMG to enemies affected by Pyro or Hydro.

Kitain Cross Spear

+6% ES DMG.<br /> -3 energy but +3 energy every 2s for 6s after ES hits. Once every 10s.

+7.5% ES DMG.<br /> -3 energy but +3.5 energy every 2s for 6s after ES hits. Once every 10s.

+9% ES DMG.<br /> -3 energy but +4 energy every 2s for 6s after ES hits. Once every 10s.

+10.5% ES DMG.<br /> -3 energy but +4.5 energy every 2s for 6s after ES hits. Once every 10s.

+% ES DMG.<br /> -3 energy but +5 energy every 2s for 6s after ES hits. Once every 10s.

Moonpiercer

Creates a Leaf that brings +16% ATK for 12s to the character who takes it. Max 1 Leaf every 20s.

Creates a Leaf that brings +20% ATK for 12s to the character who takes it. Max 1 Leaf every 20s.

Creates a Leaf that brings +24% ATK for 12s to the character who takes it. Max 1 Leaf every 20s.

Creates a Leaf that brings +28% ATK for 12s to the character who takes it. Max 1 Leaf every 20s.

Creates a Leaf that brings +32% ATK for 12s to the characterwho takes it. Max 1 Leaf every 20s.

Missive Windspear

+12% ATK & +48 EM for 10s after triggering an Elemental Reaction.

+15% ATK & +60 EM for 10s after triggering an Elemental Reaction.

+18% ATK & +72 EM for 10s after triggering an Elemental Reaction.

+21% ATK & +84 EM for 10s after triggering an Elemental Reaction.

+24% ATK & +96 EM for 10s after triggering an Elemental Reaction.